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When you throw the inherent chaos of an open-world game into the mix, it becomes clear that Bethesda has little bug fallout to fear. As long as the other aspects of the game are sound, we can keep our composure when it comes to bugs or an unpolished release. I'm not saying that you shouldn't buy New Vegas-if you feel like it's worth the money, good for you. This is why games are released buggy and unfinished, with developers beginning work on patches as soon as the game is out the door: we tolerate it.
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The bugs were a major part of almost every review, so the public should have been aware of the issues the game suffered from at launch. You can take a look at some of the bugs in the embedded video, or hit up YouTube for even more. Is it really that simple? Should we be more understanding of bugs in an ambitious, open-world game? This patch is likely to be part one of a long-running series.
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The first patch is already live for the PC version, with console patches on the way. "I think when you create a game as large as Fallout 3 or New Vegas you are going to run into issues that even a testing team of 300 won't spot, so we're just trying to address those as quickly as possible and so is Bethesda," senior designer Chris Avellone told CVG. So why are we all so tolerant of bugs in a major release? Based on my Steam and Xbox Live friends list, the chatter on the forums, and posts on Twitter, it's selling very well. We weren't alone in our verdict, as the game scored between 82 and 87 on Metacritic.
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I told him to go with his gut, and he gave it a "Buy" rating. While writing our Fallout: New Vegas review, Andrew Webster contacted me to ask for guidance on how to give a verdict to a very enjoyable game that was filled with bugs.
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